the "charging system" is much faster than any other "trowing system"
believe me!! if your in A difficult situation,
and your planning to trow A grenade at the enemy's
hold the left mouse button few seconds.
than you let go the left mouse button,
than the nade will be automaticly trowed,
while you do that, you still have A clear view of whats happening infront of you.
than you spotted someone shooting at you from a proning position,
you run away, hide behind a wall, than you quikly switch back to the primarily weopon.
but with the current "trowing system"
you have to look up and aim, to trow A long range of distance,
but when you look up, you never know whats happening infront of you.
kozak6 wrote:
With charge systems, you are also screwed if you need throw a grenade far RIGHT NOW. You have to stop, hide around a corner, charge for a few seconds, and then jump out and throw your grenade. If the bar charges faster, then you lose precision.
why do you need to hide around the corner?
its the same like the current system, the only difference is that you dont have to look up, and you dont have to trow it manually, its all automatic.
the "charging system" is the most realistic "trowing system"
that a game can have.
when you wanna trow a nade real far in real life,
you have to use allot of stamina to trow it far right?
like when you bout to trow the nade, you load up all your stamina,
than when you feel you have enough power to trow, than you should trow the nade right?
same with the "charging system"
it sepose to be all your power when you charge it.
kozak6 wrote:
Also, grenade chargine would eat up any possibility for having a secondary function for a grenade, such as rolling it. One button would have to be dedicated to throwing and priming, and the other would have to prime the grenade. Otherwise, it would be impossible to cook off a grenade.
you can always use the keyboard keys to role the nade,