From what I know there are many significant mappers (as you put it) in the community. The only "active" ones that I know about in the forums and that are in direct communication with me, are,
I'm sure there are many more out there. But are forum shy. Communication is key when it comes to teamwork. We need to start col·lab·o·rat·ing so no mapper is missing custom work from another. This is not a competition, but more like a dedication to the community.
But I'm sure you would agree with me, there are numbers out there, but are we aiming for quality or quantity?
I would suggest whomever this self appointed person or persons are, that they look at the released material of the mapper, and decide if it is the standard we're after. I'm sure there are many mappers that would like to participate. But we need to have the right person or persons choosing the right mappers for the job. That's all.
My I suggest we create a special forum here for COD4 mappers and the actual team. Then from there we can build the team as needed. Also, I would suggest we have meeting times established for feedback, instruction, and advice.
The popular chat program seems to be xfire. It also has a file transfer feature that is useful.
I can start a repository that we can dump all files, of course organized by category.
Textures
Models
Scripts
Maps
etc.
This repository would have unlimited space and access to the team and those involved.
Let me know your thoughts please.