kozak6 wrote:
No, that isn't a valid analogy.
In Mortal Kombat, when you are given the chance to do a fatality, you have already won the match. No matter what you do, you can't lose at that point. And, a fatality isn't necessarily a show of skill. All it means is that you memorized a few button presses and the distance needed to execute it.
In TCE, if you run up to someone with a knife, unless you sneak up silently from behind, you stand a very good chance of dying.
It's not worth losing the match just to try to knife someone, so nobody is going to do that with the exception of knifing snipers or AFK players.
my idea of more knife features isnt ment for using it as A replacement for riffles and pistols,
it whas ment for stealth actions,
kozak6 wrote:
No, that isn't a valid analogy.
In Mortal Kombat, when you are given the chance to do a fatality, you have already won the match. No matter what you do, you can't lose at that point.
exactly...
when your sneaking behind your enemy's back, you know its victory,
you know he is gonna be killed, unless your a lame dumb tardy player, who cant even kill A enemy from behind.
and you have to be honest, doesnt it feel good when you succeed to kill a enemy with A knife?
when you killed someone with a knife, the reaction from that person you killed is always: NICE KNIFING/NICE ect ect.
or sometimes they're mad, because they're quite ashamed that they're
killed by A knife, especially if A pro TCE player get killed by a knife,
and thats really fun
because you actually kind of insult them,
in A friendly way,:lol:
and when you killed someone with A gun, you usually get no reaction,
because evryone can kill enemy's from behind with a gun,
the hole point of this knifing idea is actually for skilled players,
so skilled players can do some kick ass things that new players cant.
