Lol finaly im getting to the modeling and could say myself novice

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So there have happened lotsa stuff on my computer *hrhm*virus ate my quake3.exe and i dont have cd's anymore*hrhm* so because of few unfortunate things i have switched my fraging game from quake 3 to open arena.... But the *i-need-a-broader-vocab* arearance, sounds and other visual aspects piss me off. So i make another sound mod and remodel quake 3 weapons. Well i havent forgoten red dot scope ofcourse :rolleyes:
now im have been making shotgun and its shaping up nicely. Soon the front barrel is ready.
But but. But theres a problem. If someone remembers the holes on the shotgun (like glock 18c haves gass control hole on top of it). Those are some damm tricky things.
I cant show pictures yet
But the problem is that when i should make the holes like deep and big scratches i cant connect edges of two object
Ehh this thread is kinda useless because i cant show what i mean. But check thread tomorrow for picture.
If you read this and know how to connect two edges of totaly different objects together then please tell what is the term/technique for it
I believe these things are quite much the same on different modeling programs.